{"id":"https://openalex.org/W1973817296","doi":"https://doi.org/10.1145/2094131.2094147","title":"Using serious games in computer science education","display_name":"Using serious games in computer science education","publication_year":2011,"publication_date":"2011-11-17","ids":{"openalex":"https://openalex.org/W1973817296","doi":"https://doi.org/10.1145/2094131.2094147","mag":"1973817296"},"language":"en","primary_location":{"id":"doi:10.1145/2094131.2094147","is_oa":false,"landing_page_url":"https://doi.org/10.1145/2094131.2094147","pdf_url":null,"source":null,"license":null,"license_id":null,"version":"publishedVersion","is_accepted":true,"is_published":true,"raw_source_name":"Proceedings of the 11th Koli Calling International Conference on Computing Education Research","raw_type":"proceedings-article"},"type":"article","indexed_in":["crossref"],"open_access":{"is_oa":false,"oa_status":"closed","oa_url":null,"any_repository_has_fulltext":false},"authorships":[{"author_position":"first","author":{"id":"https://openalex.org/A5079858556","display_name":"Lasse Hakulinen","orcid":null},"institutions":[{"id":"https://openalex.org/I9927081","display_name":"Aalto University","ror":"https://ror.org/020hwjq30","country_code":"FI","type":"education","lineage":["https://openalex.org/I9927081"]}],"countries":["FI"],"is_corresponding":true,"raw_author_name":"Lasse Hakulinen","raw_affiliation_strings":["Aalto University, Espoo, Finland","[Aalto University, Espoo,, Finland]"],"raw_orcid":null,"affiliations":[{"raw_affiliation_string":"Aalto University, Espoo, Finland","institution_ids":["https://openalex.org/I9927081"]},{"raw_affiliation_string":"[Aalto University, Espoo,, Finland]","institution_ids":["https://openalex.org/I9927081"]}]}],"institutions":[],"countries_distinct_count":1,"institutions_distinct_count":1,"corresponding_author_ids":["https://openalex.org/A5079858556"],"corresponding_institution_ids":["https://openalex.org/I9927081"],"apc_list":null,"apc_paid":null,"fwci":4.2013,"has_fulltext":false,"cited_by_count":53,"citation_normalized_percentile":{"value":0.9321267,"is_in_top_1_percent":false,"is_in_top_10_percent":true},"cited_by_percentile_year":{"min":90,"max":99},"biblio":{"volume":null,"issue":null,"first_page":"83","last_page":"88"},"is_retracted":false,"is_paratext":false,"is_xpac":false,"primary_topic":{"id":"https://openalex.org/T10731","display_name":"Educational Games and Gamification","score":0.9997000098228455,"subfield":{"id":"https://openalex.org/subfields/3204","display_name":"Developmental and Educational Psychology"},"field":{"id":"https://openalex.org/fields/32","display_name":"Psychology"},"domain":{"id":"https://openalex.org/domains/2","display_name":"Social Sciences"}},"topics":[{"id":"https://openalex.org/T10731","display_name":"Educational Games and Gamification","score":0.9997000098228455,"subfield":{"id":"https://openalex.org/subfields/3204","display_name":"Developmental and Educational Psychology"},"field":{"id":"https://openalex.org/fields/32","display_name":"Psychology"},"domain":{"id":"https://openalex.org/domains/2","display_name":"Social Sciences"}},{"id":"https://openalex.org/T10533","display_name":"Teaching and Learning Programming","score":0.9983999729156494,"subfield":{"id":"https://openalex.org/subfields/1706","display_name":"Computer Science Applications"},"field":{"id":"https://openalex.org/fields/17","display_name":"Computer Science"},"domain":{"id":"https://openalex.org/domains/3","display_name":"Physical Sciences"}},{"id":"https://openalex.org/T11197","display_name":"Digital Games and Media","score":0.9936000108718872,"subfield":{"id":"https://openalex.org/subfields/3312","display_name":"Sociology and Political Science"},"field":{"id":"https://openalex.org/fields/33","display_name":"Social Sciences"},"domain":{"id":"https://openalex.org/domains/2","display_name":"Social Sciences"}}],"keywords":[{"id":"https://openalex.org/keywords/computer-science","display_name":"Computer science","score":0.6610069274902344},{"id":"https://openalex.org/keywords/recreation","display_name":"Recreation","score":0.598969578742981},{"id":"https://openalex.org/keywords/game-mechanics","display_name":"Game mechanics","score":0.5712088942527771},{"id":"https://openalex.org/keywords/multimedia","display_name":"Multimedia","score":0.5266606211662292},{"id":"https://openalex.org/keywords/recreational-mathematics","display_name":"Recreational mathematics","score":0.49045392870903015},{"id":"https://openalex.org/keywords/video-game-design","display_name":"Video game design","score":0.4855167865753174},{"id":"https://openalex.org/keywords/turns-rounds-and-time-keeping-systems-in-games","display_name":"Turns, rounds and time-keeping systems in games","score":0.44035646319389343},{"id":"https://openalex.org/keywords/mathematics-education","display_name":"Mathematics education","score":0.3992467522621155},{"id":"https://openalex.org/keywords/human\u2013computer-interaction","display_name":"Human\u2013computer interaction","score":0.37108588218688965},{"id":"https://openalex.org/keywords/psychology","display_name":"Psychology","score":0.1445867419242859}],"concepts":[{"id":"https://openalex.org/C41008148","wikidata":"https://www.wikidata.org/wiki/Q21198","display_name":"Computer science","level":0,"score":0.6610069274902344},{"id":"https://openalex.org/C110269972","wikidata":"https://www.wikidata.org/wiki/Q184872","display_name":"Recreation","level":2,"score":0.598969578742981},{"id":"https://openalex.org/C170828538","wikidata":"https://www.wikidata.org/wiki/Q1751513","display_name":"Game mechanics","level":2,"score":0.5712088942527771},{"id":"https://openalex.org/C49774154","wikidata":"https://www.wikidata.org/wiki/Q131765","display_name":"Multimedia","level":1,"score":0.5266606211662292},{"id":"https://openalex.org/C132478621","wikidata":"https://www.wikidata.org/wiki/Q1410503","display_name":"Recreational mathematics","level":2,"score":0.49045392870903015},{"id":"https://openalex.org/C47187476","wikidata":"https://www.wikidata.org/wiki/Q12336660","display_name":"Video game design","level":3,"score":0.4855167865753174},{"id":"https://openalex.org/C56694532","wikidata":"https://www.wikidata.org/wiki/Q4421045","display_name":"Turns, rounds and time-keeping systems in games","level":4,"score":0.44035646319389343},{"id":"https://openalex.org/C145420912","wikidata":"https://www.wikidata.org/wiki/Q853077","display_name":"Mathematics education","level":1,"score":0.3992467522621155},{"id":"https://openalex.org/C107457646","wikidata":"https://www.wikidata.org/wiki/Q207434","display_name":"Human\u2013computer interaction","level":1,"score":0.37108588218688965},{"id":"https://openalex.org/C15744967","wikidata":"https://www.wikidata.org/wiki/Q9418","display_name":"Psychology","level":0,"score":0.1445867419242859},{"id":"https://openalex.org/C17744445","wikidata":"https://www.wikidata.org/wiki/Q36442","display_name":"Political science","level":0,"score":0.0},{"id":"https://openalex.org/C199539241","wikidata":"https://www.wikidata.org/wiki/Q7748","display_name":"Law","level":1,"score":0.0}],"mesh":[],"locations_count":1,"locations":[{"id":"doi:10.1145/2094131.2094147","is_oa":false,"landing_page_url":"https://doi.org/10.1145/2094131.2094147","pdf_url":null,"source":null,"license":null,"license_id":null,"version":"publishedVersion","is_accepted":true,"is_published":true,"raw_source_name":"Proceedings of the 11th Koli Calling International Conference on Computing Education Research","raw_type":"proceedings-article"}],"best_oa_location":null,"sustainable_development_goals":[{"id":"https://metadata.un.org/sdg/4","score":0.7799999713897705,"display_name":"Quality Education"}],"awards":[],"funders":[],"has_content":{"pdf":false,"grobid_xml":false},"content_urls":null,"referenced_works_count":13,"referenced_works":["https://openalex.org/W47591074","https://openalex.org/W301127412","https://openalex.org/W1602493759","https://openalex.org/W1966104776","https://openalex.org/W1968260698","https://openalex.org/W1977720972","https://openalex.org/W2008371550","https://openalex.org/W2035378307","https://openalex.org/W2158778977","https://openalex.org/W2169528884","https://openalex.org/W2294793531","https://openalex.org/W4245927651","https://openalex.org/W6674327761"],"related_works":["https://openalex.org/W2086822623","https://openalex.org/W4389102039","https://openalex.org/W571219209","https://openalex.org/W4236179798","https://openalex.org/W2064490186","https://openalex.org/W4381199393","https://openalex.org/W160949429","https://openalex.org/W3208860902","https://openalex.org/W2128980838","https://openalex.org/W1891427008"],"abstract_inverted_index":{"Games":[0],"are":[1],"generally":[2],"considered":[3],"to":[4,29,36],"be":[5,22],"motivating":[6],"and":[7,9,38],"engaging":[8],"people":[10],"spend":[11],"a":[12,31],"lot":[13],"of":[14,34],"time":[15],"playing":[16],"recreational":[17],"games.":[18],"Serious":[19],"games":[20],"can":[21],"used":[23],"in":[24],"Computer":[25],"Science":[26],"(CS)":[27],"education":[28],"offer":[30],"different":[32],"type":[33],"method":[35],"learn":[37],"discuss":[39],"relevant":[40],"topics.":[41]},"counts_by_year":[{"year":2026,"cited_by_count":1},{"year":2025,"cited_by_count":3},{"year":2024,"cited_by_count":2},{"year":2023,"cited_by_count":5},{"year":2022,"cited_by_count":4},{"year":2021,"cited_by_count":3},{"year":2020,"cited_by_count":7},{"year":2019,"cited_by_count":5},{"year":2018,"cited_by_count":6},{"year":2017,"cited_by_count":1},{"year":2016,"cited_by_count":1},{"year":2015,"cited_by_count":3},{"year":2014,"cited_by_count":6},{"year":2013,"cited_by_count":4},{"year":2012,"cited_by_count":1}],"updated_date":"2026-06-05T09:01:59.212387","created_date":"2025-10-10T00:00:00"}
