{"id":"https://openalex.org/W2049331062","doi":"https://doi.org/10.1145/1180495.1180496","title":"Scientific challenges ingame technology","display_name":"Scientific challenges ingame technology","publication_year":2006,"publication_date":"2006-11-01","ids":{"openalex":"https://openalex.org/W2049331062","doi":"https://doi.org/10.1145/1180495.1180496","mag":"2049331062"},"language":"en","primary_location":{"id":"doi:10.1145/1180495.1180496","is_oa":false,"landing_page_url":"https://doi.org/10.1145/1180495.1180496","pdf_url":null,"source":null,"license":null,"license_id":null,"version":"publishedVersion","is_accepted":true,"is_published":true,"raw_source_name":"Proceedings of the ACM symposium on Virtual reality software and technology","raw_type":"proceedings-article"},"type":"article","indexed_in":["crossref"],"open_access":{"is_oa":false,"oa_status":"closed","oa_url":null,"any_repository_has_fulltext":false},"authorships":[{"author_position":"first","author":{"id":"https://openalex.org/A5109262027","display_name":"Mark Overmars","orcid":null},"institutions":[{"id":"https://openalex.org/I193662353","display_name":"Utrecht University","ror":"https://ror.org/04pp8hn57","country_code":"NL","type":"education","lineage":["https://openalex.org/I193662353"]}],"countries":["NL"],"is_corresponding":true,"raw_author_name":"Mark Overmars","raw_affiliation_strings":["Utrecht University, The Netherlands","Utrecht Universitythe Netherlands"],"affiliations":[{"raw_affiliation_string":"Utrecht University, The Netherlands","institution_ids":["https://openalex.org/I193662353"]},{"raw_affiliation_string":"Utrecht Universitythe Netherlands","institution_ids":["https://openalex.org/I193662353"]}]}],"institutions":[],"countries_distinct_count":1,"institutions_distinct_count":1,"corresponding_author_ids":["https://openalex.org/A5109262027"],"corresponding_institution_ids":["https://openalex.org/I193662353"],"apc_list":null,"apc_paid":null,"fwci":0.0,"has_fulltext":false,"cited_by_count":0,"citation_normalized_percentile":{"value":0.09830081,"is_in_top_1_percent":false,"is_in_top_10_percent":false},"cited_by_percentile_year":null,"biblio":{"volume":null,"issue":null,"first_page":"1","last_page":"1"},"is_retracted":false,"is_paratext":false,"is_xpac":false,"primary_topic":{"id":"https://openalex.org/T11574","display_name":"Artificial Intelligence in Games","score":0.4011000096797943,"subfield":{"id":"https://openalex.org/subfields/1702","display_name":"Artificial Intelligence"},"field":{"id":"https://openalex.org/fields/17","display_name":"Computer Science"},"domain":{"id":"https://openalex.org/domains/3","display_name":"Physical Sciences"}},"topics":[{"id":"https://openalex.org/T11574","display_name":"Artificial Intelligence in Games","score":0.4011000096797943,"subfield":{"id":"https://openalex.org/subfields/1702","display_name":"Artificial Intelligence"},"field":{"id":"https://openalex.org/fields/17","display_name":"Computer Science"},"domain":{"id":"https://openalex.org/domains/3","display_name":"Physical Sciences"}}],"keywords":[{"id":"https://openalex.org/keywords/entertainment","display_name":"Entertainment","score":0.7892233729362488},{"id":"https://openalex.org/keywords/computer-science","display_name":"Computer science","score":0.6985220909118652},{"id":"https://openalex.org/keywords/virtual-reality","display_name":"Virtual reality","score":0.5426649451255798},{"id":"https://openalex.org/keywords/interface","display_name":"Interface (matter)","score":0.4946736991405487},{"id":"https://openalex.org/keywords/multimedia","display_name":"Multimedia","score":0.4884880781173706},{"id":"https://openalex.org/keywords/metaverse","display_name":"Metaverse","score":0.4883398711681366},{"id":"https://openalex.org/keywords/software","display_name":"Software","score":0.48760858178138733},{"id":"https://openalex.org/keywords/human\u2013computer-interaction","display_name":"Human\u2013computer interaction","score":0.48542794585227966}],"concepts":[{"id":"https://openalex.org/C512170562","wikidata":"https://www.wikidata.org/wiki/Q173799","display_name":"Entertainment","level":2,"score":0.7892233729362488},{"id":"https://openalex.org/C41008148","wikidata":"https://www.wikidata.org/wiki/Q21198","display_name":"Computer science","level":0,"score":0.6985220909118652},{"id":"https://openalex.org/C194969405","wikidata":"https://www.wikidata.org/wiki/Q170519","display_name":"Virtual reality","level":2,"score":0.5426649451255798},{"id":"https://openalex.org/C113843644","wikidata":"https://www.wikidata.org/wiki/Q901882","display_name":"Interface (matter)","level":4,"score":0.4946736991405487},{"id":"https://openalex.org/C49774154","wikidata":"https://www.wikidata.org/wiki/Q131765","display_name":"Multimedia","level":1,"score":0.4884880781173706},{"id":"https://openalex.org/C53332860","wikidata":"https://www.wikidata.org/wiki/Q2632041","display_name":"Metaverse","level":3,"score":0.4883398711681366},{"id":"https://openalex.org/C2777904410","wikidata":"https://www.wikidata.org/wiki/Q7397","display_name":"Software","level":2,"score":0.48760858178138733},{"id":"https://openalex.org/C107457646","wikidata":"https://www.wikidata.org/wiki/Q207434","display_name":"Human\u2013computer interaction","level":1,"score":0.48542794585227966},{"id":"https://openalex.org/C153349607","wikidata":"https://www.wikidata.org/wiki/Q36649","display_name":"Visual arts","level":1,"score":0.0},{"id":"https://openalex.org/C173608175","wikidata":"https://www.wikidata.org/wiki/Q232661","display_name":"Parallel computing","level":1,"score":0.0},{"id":"https://openalex.org/C199360897","wikidata":"https://www.wikidata.org/wiki/Q9143","display_name":"Programming language","level":1,"score":0.0},{"id":"https://openalex.org/C157915830","wikidata":"https://www.wikidata.org/wiki/Q2928001","display_name":"Bubble","level":2,"score":0.0},{"id":"https://openalex.org/C129307140","wikidata":"https://www.wikidata.org/wiki/Q6795880","display_name":"Maximum bubble pressure method","level":3,"score":0.0},{"id":"https://openalex.org/C142362112","wikidata":"https://www.wikidata.org/wiki/Q735","display_name":"Art","level":0,"score":0.0}],"mesh":[],"locations_count":1,"locations":[{"id":"doi:10.1145/1180495.1180496","is_oa":false,"landing_page_url":"https://doi.org/10.1145/1180495.1180496","pdf_url":null,"source":null,"license":null,"license_id":null,"version":"publishedVersion","is_accepted":true,"is_published":true,"raw_source_name":"Proceedings of the ACM symposium on Virtual reality software and technology","raw_type":"proceedings-article"}],"best_oa_location":null,"sustainable_development_goals":[{"score":0.5600000023841858,"display_name":"Peace, Justice and strong institutions","id":"https://metadata.un.org/sdg/16"}],"awards":[],"funders":[],"has_content":{"pdf":false,"grobid_xml":false},"content_urls":null,"referenced_works_count":0,"referenced_works":[],"related_works":["https://openalex.org/W2166821106","https://openalex.org/W4312864667","https://openalex.org/W2616814274","https://openalex.org/W4376853950","https://openalex.org/W4366210097","https://openalex.org/W4366734514","https://openalex.org/W4237056396","https://openalex.org/W4388442643","https://openalex.org/W4399813437","https://openalex.org/W4362644763"],"abstract_inverted_index":{"Computer":[0],"games":[1,36,49,61],"play":[2],"an":[3,46],"increasingly":[4],"important":[5],"role,":[6],"both":[7],"in":[8,11,29,32,43],"entertainment":[9],"and":[10,20,31,34,50,77,82,87,90],"serious":[12],"applications,":[13],"like":[14],"education,":[15],"training,":[16],"communication,":[17],"decision":[18],"support,":[19],"marketing.":[21],"Games":[22],"use":[23],"the":[24,57,75],"most":[25],"modern":[26],"technology":[27],"(both":[28],"hardware":[30],"software)":[33],"future":[35,52,60],"will":[37,55,68],"greatly":[38],"benefit":[39],"from":[40],"new":[41,72,88],"developments":[42],"such":[44],"technology.After":[45],"introduction":[47],"into":[48],"their":[51],"use,":[53],"we":[54],"discuss":[56],"scientific":[58],"challenges":[59],"pose":[62],"to":[63],"researchers.":[64],"Typical":[65],"areas":[66],"that":[67],"be":[69],"treated":[70],"are":[71],"modeling":[73],"techniques,":[74],"design":[76],"behavior":[78],"of":[79],"virtual":[80,85],"characters":[81],"avatars,":[83],"simulating":[84],"worlds,":[86],"interaction":[89],"interface":[91],"techniques.":[92]},"counts_by_year":[],"updated_date":"2025-11-06T03:46:38.306776","created_date":"2025-10-10T00:00:00"}
