{"id":"https://openalex.org/W1993158562","doi":"https://doi.org/10.1109/tciaig.2014.2352795","title":"An Extensible Description Language for Video Games","display_name":"An Extensible Description Language for Video Games","publication_year":2014,"publication_date":"2014-08-27","ids":{"openalex":"https://openalex.org/W1993158562","doi":"https://doi.org/10.1109/tciaig.2014.2352795","mag":"1993158562"},"language":"en","primary_location":{"id":"doi:10.1109/tciaig.2014.2352795","is_oa":true,"landing_page_url":"https://doi.org/10.1109/tciaig.2014.2352795","pdf_url":"https://ieeexplore.ieee.org/ielx7/4804728/6982241/06884801.pdf","source":{"id":"https://openalex.org/S4210179349","display_name":"IEEE Transactions on Computational Intelligence and AI in Games","issn_l":"1943-068X","issn":["1943-068X","1943-0698"],"is_oa":false,"is_in_doaj":false,"is_core":true,"host_organization":"https://openalex.org/P4310319808","host_organization_name":"Institute of Electrical and Electronics Engineers","host_organization_lineage":["https://openalex.org/P4310319808"],"host_organization_lineage_names":["Institute of Electrical and Electronics Engineers"],"type":"journal"},"license":null,"license_id":null,"version":"publishedVersion","is_accepted":true,"is_published":true,"raw_source_name":"IEEE Transactions on Computational Intelligence and AI in Games","raw_type":"journal-article"},"type":"article","indexed_in":["crossref"],"open_access":{"is_oa":true,"oa_status":"bronze","oa_url":"https://ieeexplore.ieee.org/ielx7/4804728/6982241/06884801.pdf","any_repository_has_fulltext":false},"authorships":[{"author_position":"first","author":{"id":"https://openalex.org/A5081322018","display_name":"Tom Schaul","orcid":"https://orcid.org/0000-0002-2961-8782"},"institutions":[{"id":"https://openalex.org/I36672615","display_name":"Courant Institute of Mathematical Sciences","ror":"https://ror.org/037tm7f56","country_code":"US","type":"education","lineage":["https://openalex.org/I36672615","https://openalex.org/I57206974"]},{"id":"https://openalex.org/I4210090411","display_name":"Google DeepMind (United Kingdom)","ror":"https://ror.org/00971b260","country_code":"GB","type":"company","lineage":["https://openalex.org/I4210090411","https://openalex.org/I4210128969"]},{"id":"https://openalex.org/I4210113297","display_name":"Google (United Kingdom)","ror":"https://ror.org/024bc3e07","country_code":"GB","type":"company","lineage":["https://openalex.org/I1291425158","https://openalex.org/I4210113297","https://openalex.org/I4210128969"]},{"id":"https://openalex.org/I57206974","display_name":"New York University","ror":"https://ror.org/0190ak572","country_code":"US","type":"education","lineage":["https://openalex.org/I57206974"]}],"countries":["GB","US"],"is_corresponding":true,"raw_author_name":"Tom Schaul","raw_affiliation_strings":["Courant Institute of Mathematical Sciences, New York University, New York","Google DeepMind, London, U.K"],"raw_orcid":null,"affiliations":[{"raw_affiliation_string":"Courant Institute of Mathematical Sciences, New York University, New York","institution_ids":["https://openalex.org/I36672615","https://openalex.org/I57206974"]},{"raw_affiliation_string":"Google DeepMind, London, U.K","institution_ids":["https://openalex.org/I4210090411","https://openalex.org/I4210113297"]}]}],"institutions":[],"countries_distinct_count":2,"institutions_distinct_count":4,"corresponding_author_ids":["https://openalex.org/A5081322018"],"corresponding_institution_ids":["https://openalex.org/I36672615","https://openalex.org/I4210090411","https://openalex.org/I4210113297","https://openalex.org/I57206974"],"apc_list":null,"apc_paid":null,"fwci":7.8153,"has_fulltext":true,"cited_by_count":49,"citation_normalized_percentile":{"value":0.97018656,"is_in_top_1_percent":false,"is_in_top_10_percent":true},"cited_by_percentile_year":{"min":89,"max":99},"biblio":{"volume":"6","issue":"4","first_page":"325","last_page":"331"},"is_retracted":false,"is_paratext":false,"is_xpac":false,"primary_topic":{"id":"https://openalex.org/T11574","display_name":"Artificial Intelligence in Games","score":0.9995999932289124,"subfield":{"id":"https://openalex.org/subfields/1702","display_name":"Artificial Intelligence"},"field":{"id":"https://openalex.org/fields/17","display_name":"Computer Science"},"domain":{"id":"https://openalex.org/domains/3","display_name":"Physical Sciences"}},"topics":[{"id":"https://openalex.org/T11574","display_name":"Artificial Intelligence in Games","score":0.9995999932289124,"subfield":{"id":"https://openalex.org/subfields/1702","display_name":"Artificial Intelligence"},"field":{"id":"https://openalex.org/fields/17","display_name":"Computer Science"},"domain":{"id":"https://openalex.org/domains/3","display_name":"Physical Sciences"}},{"id":"https://openalex.org/T11439","display_name":"Video Analysis and Summarization","score":0.9886999726295471,"subfield":{"id":"https://openalex.org/subfields/1707","display_name":"Computer Vision and Pattern Recognition"},"field":{"id":"https://openalex.org/fields/17","display_name":"Computer Science"},"domain":{"id":"https://openalex.org/domains/3","display_name":"Physical Sciences"}},{"id":"https://openalex.org/T11106","display_name":"Data Management and Algorithms","score":0.9825000166893005,"subfield":{"id":"https://openalex.org/subfields/1711","display_name":"Signal Processing"},"field":{"id":"https://openalex.org/fields/17","display_name":"Computer Science"},"domain":{"id":"https://openalex.org/domains/3","display_name":"Physical Sciences"}}],"keywords":[{"id":"https://openalex.org/keywords/computer-science","display_name":"Computer science","score":0.8699270486831665},{"id":"https://openalex.org/keywords/parsing","display_name":"Parsing","score":0.7768832445144653},{"id":"https://openalex.org/keywords/simple","display_name":"Simple (philosophy)","score":0.7153227925300598},{"id":"https://openalex.org/keywords/object","display_name":"Object (grammar)","score":0.5768830180168152},{"id":"https://openalex.org/keywords/extensibility","display_name":"Extensibility","score":0.5421451330184937},{"id":"https://openalex.org/keywords/human\u2013computer-interaction","display_name":"Human\u2013computer interaction","score":0.5348984003067017},{"id":"https://openalex.org/keywords/turns-rounds-and-time-keeping-systems-in-games","display_name":"Turns, rounds and time-keeping systems in games","score":0.48265916109085083},{"id":"https://openalex.org/keywords/ontology","display_name":"Ontology","score":0.48126456141471863},{"id":"https://openalex.org/keywords/programming-language","display_name":"Programming language","score":0.45783093571662903},{"id":"https://openalex.org/keywords/software","display_name":"Software","score":0.44576090574264526},{"id":"https://openalex.org/keywords/artificial-intelligence","display_name":"Artificial intelligence","score":0.43051955103874207},{"id":"https://openalex.org/keywords/theoretical-computer-science","display_name":"Theoretical computer science","score":0.3645135462284088},{"id":"https://openalex.org/keywords/game-mechanics","display_name":"Game mechanics","score":0.31832724809646606},{"id":"https://openalex.org/keywords/video-game-design","display_name":"Video game design","score":0.2161368727684021}],"concepts":[{"id":"https://openalex.org/C41008148","wikidata":"https://www.wikidata.org/wiki/Q21198","display_name":"Computer science","level":0,"score":0.8699270486831665},{"id":"https://openalex.org/C186644900","wikidata":"https://www.wikidata.org/wiki/Q194152","display_name":"Parsing","level":2,"score":0.7768832445144653},{"id":"https://openalex.org/C2780586882","wikidata":"https://www.wikidata.org/wiki/Q7520643","display_name":"Simple (philosophy)","level":2,"score":0.7153227925300598},{"id":"https://openalex.org/C2781238097","wikidata":"https://www.wikidata.org/wiki/Q175026","display_name":"Object (grammar)","level":2,"score":0.5768830180168152},{"id":"https://openalex.org/C32833848","wikidata":"https://www.wikidata.org/wiki/Q4115054","display_name":"Extensibility","level":2,"score":0.5421451330184937},{"id":"https://openalex.org/C107457646","wikidata":"https://www.wikidata.org/wiki/Q207434","display_name":"Human\u2013computer interaction","level":1,"score":0.5348984003067017},{"id":"https://openalex.org/C56694532","wikidata":"https://www.wikidata.org/wiki/Q4421045","display_name":"Turns, rounds and time-keeping systems in games","level":4,"score":0.48265916109085083},{"id":"https://openalex.org/C25810664","wikidata":"https://www.wikidata.org/wiki/Q44325","display_name":"Ontology","level":2,"score":0.48126456141471863},{"id":"https://openalex.org/C199360897","wikidata":"https://www.wikidata.org/wiki/Q9143","display_name":"Programming language","level":1,"score":0.45783093571662903},{"id":"https://openalex.org/C2777904410","wikidata":"https://www.wikidata.org/wiki/Q7397","display_name":"Software","level":2,"score":0.44576090574264526},{"id":"https://openalex.org/C154945302","wikidata":"https://www.wikidata.org/wiki/Q11660","display_name":"Artificial intelligence","level":1,"score":0.43051955103874207},{"id":"https://openalex.org/C80444323","wikidata":"https://www.wikidata.org/wiki/Q2878974","display_name":"Theoretical computer science","level":1,"score":0.3645135462284088},{"id":"https://openalex.org/C170828538","wikidata":"https://www.wikidata.org/wiki/Q1751513","display_name":"Game mechanics","level":2,"score":0.31832724809646606},{"id":"https://openalex.org/C47187476","wikidata":"https://www.wikidata.org/wiki/Q12336660","display_name":"Video game design","level":3,"score":0.2161368727684021},{"id":"https://openalex.org/C138885662","wikidata":"https://www.wikidata.org/wiki/Q5891","display_name":"Philosophy","level":0,"score":0.0},{"id":"https://openalex.org/C111472728","wikidata":"https://www.wikidata.org/wiki/Q9471","display_name":"Epistemology","level":1,"score":0.0}],"mesh":[],"locations_count":1,"locations":[{"id":"doi:10.1109/tciaig.2014.2352795","is_oa":true,"landing_page_url":"https://doi.org/10.1109/tciaig.2014.2352795","pdf_url":"https://ieeexplore.ieee.org/ielx7/4804728/6982241/06884801.pdf","source":{"id":"https://openalex.org/S4210179349","display_name":"IEEE Transactions on Computational Intelligence and AI in Games","issn_l":"1943-068X","issn":["1943-068X","1943-0698"],"is_oa":false,"is_in_doaj":false,"is_core":true,"host_organization":"https://openalex.org/P4310319808","host_organization_name":"Institute of Electrical and Electronics Engineers","host_organization_lineage":["https://openalex.org/P4310319808"],"host_organization_lineage_names":["Institute of Electrical and Electronics Engineers"],"type":"journal"},"license":null,"license_id":null,"version":"publishedVersion","is_accepted":true,"is_published":true,"raw_source_name":"IEEE Transactions on Computational Intelligence and AI in Games","raw_type":"journal-article"}],"best_oa_location":{"id":"doi:10.1109/tciaig.2014.2352795","is_oa":true,"landing_page_url":"https://doi.org/10.1109/tciaig.2014.2352795","pdf_url":"https://ieeexplore.ieee.org/ielx7/4804728/6982241/06884801.pdf","source":{"id":"https://openalex.org/S4210179349","display_name":"IEEE Transactions on Computational Intelligence and AI in Games","issn_l":"1943-068X","issn":["1943-068X","1943-0698"],"is_oa":false,"is_in_doaj":false,"is_core":true,"host_organization":"https://openalex.org/P4310319808","host_organization_name":"Institute of Electrical and Electronics Engineers","host_organization_lineage":["https://openalex.org/P4310319808"],"host_organization_lineage_names":["Institute of Electrical and Electronics Engineers"],"type":"journal"},"license":null,"license_id":null,"version":"publishedVersion","is_accepted":true,"is_published":true,"raw_source_name":"IEEE Transactions on Computational Intelligence and AI in Games","raw_type":"journal-article"},"sustainable_development_goals":[],"awards":[],"funders":[{"id":"https://openalex.org/F4320321038","display_name":"Fonds National de la Recherche Luxembourg","ror":"https://ror.org/039z13y21"}],"has_content":{"grobid_xml":true,"pdf":true},"content_urls":{"pdf":"https://content.openalex.org/works/W1993158562.pdf","grobid_xml":"https://content.openalex.org/works/W1993158562.grobid-xml"},"referenced_works_count":25,"referenced_works":["https://openalex.org/W614121072","https://openalex.org/W1508997545","https://openalex.org/W1889013705","https://openalex.org/W1891427008","https://openalex.org/W2018839436","https://openalex.org/W2028208918","https://openalex.org/W2049843736","https://openalex.org/W2071600742","https://openalex.org/W2099587183","https://openalex.org/W2103048296","https://openalex.org/W2115804631","https://openalex.org/W2116336324","https://openalex.org/W2121863487","https://openalex.org/W2126316555","https://openalex.org/W2131410976","https://openalex.org/W2144230296","https://openalex.org/W2150304264","https://openalex.org/W2160237541","https://openalex.org/W3020747880","https://openalex.org/W3103780890","https://openalex.org/W4214717370","https://openalex.org/W4300526394","https://openalex.org/W6675223484","https://openalex.org/W6675434749","https://openalex.org/W6681793208"],"related_works":["https://openalex.org/W4389102039","https://openalex.org/W160949429","https://openalex.org/W571219209","https://openalex.org/W3208860902","https://openalex.org/W2128980838","https://openalex.org/W2086822623","https://openalex.org/W4386690028","https://openalex.org/W3112875795","https://openalex.org/W2805136272","https://openalex.org/W3113546257"],"abstract_inverted_index":{"In":[0],"this":[1],"short":[2],"paper,":[3],"we":[4],"propose":[5],"a":[6,20,90,109],"powerful":[7],"new":[8],"tool":[9],"for":[10,26,38,119],"conducting":[11],"research":[12],"on":[13,33],"computational":[14],"intelligence":[15],"and":[16,36,59,102,114],"games.":[17,29],"\u201cPyVGDL\u201d":[18],"is":[19,31],"simple,":[21],"high-level,":[22],"extensible":[23],"description":[24],"language":[25],"2-D":[27],"video":[28],"It":[30,62],"based":[32],"defining":[34],"locations":[35],"dynamics":[37,81],"simple":[39],"building":[40],"blocks":[41],"(objects),":[42],"together":[43],"with":[44,74],"local":[45],"interaction":[46],"effects.":[47,61],"A":[48],"rich":[49],"ontology":[50],"defines":[51],"various":[52],"controllers,":[53],"object":[54],"behaviors,":[55],"passive":[56],"effects":[57],"(physics),":[58],"collision":[60],"can":[63,86],"be":[64,87],"used":[65],"to":[66,72],"quickly":[67],"design":[68],"games,":[69,106],"without":[70],"having":[71],"deal":[73],"control":[75],"structures.":[76],"We":[77],"show":[78],"how":[79],"the":[80,96],"of":[82,93],"many":[83],"classical":[84],"games":[85],"generated":[88],"from":[89,108],"few":[91],"lines":[92],"PyVGDL.":[94],"Furthermore,":[95],"accompanying":[97],"software":[98],"library":[99],"permits":[100],"parsing":[101],"instantly":[103],"playing":[104],"those":[105],"visualized":[107],"bird's-eye":[110],"or":[111],"first-person":[112],"viewpoint,":[113],"using":[115],"them":[116],"as":[117],"benchmarks":[118],"learning":[120],"algorithms.":[121]},"counts_by_year":[{"year":2026,"cited_by_count":1},{"year":2025,"cited_by_count":1},{"year":2024,"cited_by_count":3},{"year":2023,"cited_by_count":3},{"year":2022,"cited_by_count":3},{"year":2021,"cited_by_count":1},{"year":2020,"cited_by_count":9},{"year":2019,"cited_by_count":10},{"year":2018,"cited_by_count":2},{"year":2017,"cited_by_count":4},{"year":2016,"cited_by_count":6},{"year":2015,"cited_by_count":4},{"year":2014,"cited_by_count":2}],"updated_date":"2026-07-22T07:51:19.307946","created_date":"2025-10-10T00:00:00"}
